Friday, 25 November 2016

200th post spectacular: the big book of B/X classes!

B/X D&D is a beautifully simple, elegantly minimalist masterpiece of RPG design. So what better way to show your appreciation of its grace and clarity than by throwing twenty-two new and totally unplaytested classes into the mix?

A while back, Chris Tamm (of Elfmaids and Octopi) said he'd like to see a book of my classes: so here, in celebration of ATWC's 200th post, I present a free downloadable pdf document containing ALL TWELVE of the B/X classes I've written for the blog over the last year-and-a-half, along with TEN of the classes I've written for ATWC itself, translated out of the weird B/X variant I actually use in my games and back into standard B/X D&D terminology. None of them have been playtested, but I've tried to keep them balanced with the default core classes. if anyone out there does use them in a game, I'd love to hear how it goes!

Aside from The Extras, who really do need a bit of explanation to make any sense at all, I've only included the actual rules information for these classes. If anyone downloads this and then finds themselves wondering what, say, the Sirtya actually are (and why they ride around on clouds by singing to them), then feel free to look up the original posts in the blog archive, all of which present these classes with at least a little bit more context...

I'll get around to that Rise of the Runelords thing later.

So, with no further ado, I present:

Image result for group of monsters


  • Angels!
  • Blue Folk!
  • Brass Men!
  • Children of the Pines!
  • Clocktopi!
  • Deep Ones!
  • Disciples of the Word!
  • Extras!
  • Ghouls!
  • Goblins!
  • Half-Trolls!
  • Inquisitors!
  • Mesmerists!
  • Noncombatants!
  • Orcs!
  • Patchwork Girls!
  • Renunciates!
  • Sandshapers!
  • Sirtya!
  • Snake people!
  • Skaven!
  • The Unkindness!

This book truly has something for everyone! Download it! Ruin your B/X campaign today!


  1. This is awesome. I always present a few of your home-brewed classes to my players when they are rolling up characters and this makes it even easier.

    1. Wow. Does anyone ever actually play one? If so, I'd love to hear how it goes!

    2. Just one playing Disciple of the Word right now. We're only one adventure in but it's going well.

  2. Thank you for doing this! I love new B/X style classes and these are a lot more intricate and interesting than most peoples' work.

    1. No problem! Your 'sandsculptor' prompt was one of the things that got me started on doing these in the first place!

  3. Got someone playing an Inquisitor-variant in my campaign at the moment. I also removed all the vanilla D&D classes, but oh well.

    I kind of want to add ATWC to the 'recommended reading' list, but I also 100% want to run it as my next campaign. I'm torn.

    1. Glad to hear you've found the blog useful. Hope you're having fun with the inquisitor!

      And I think that most of the blog should be OK for player-facing reading. Apart from the adventures (if you want to run them), only the stuff about what's actually inside the King's Tower goes much beyond what a well-informed resident of the setting might know already...